![]() ![]() Post here, don't worry about long posts, it's not a problem. To dodge long post discussion here anyone who has ideas may add me on Gameranger OR Skype preferably Skype. Games with 3 or less AIs keep running 10+ minutes. Games with for example 6+ AIs keep running between 2 and 5 mins. It seems the game stays longer synchronous the less ammount of AI players you use. ![]() ![]() ![]() HAPPENS ONLY WITH AI PLAYERS IN A NETWORK GAME (no matter wich kind of network, we also tried tunngle): (sry for bad translation, iam from germany ^^) Your connection to the game got abborted because of an asynchronous (not synchrone running) game (player). Still kicks all players out of game after several minutes. (also tried everything running a VM-Ware Workstation with WIN XP, EVEN ON WIN 98 VM it happens quiet often, i was like *wat?*) Tried with and without compatibly mode. No *forced* resolution only widscreen same size of desktop on both comps. Hamachii is uninstalled and removed the old Networkadaption of Hamachii. Ports for Gameranger and for AoE RoR are open. Is the patchversion from moddb the latest ? I will try to launch an AI game with the patch and gameranger and take a look if it fixes that problem I was the one who postes his AoE/Ai Network Problems onĪnd here iam, nice site by the way, alot AoE stuff ![]()
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